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Group Project

Racers of the Fallen

10 Weeks
Unreal Engine 5
Team Project
Track DesignVehicle PhysicsUI/UXSound Design

Designed a dynamic race track using splines, implemented vehicle physics, and led UI/sound design for a kart racing experience.

Gameplay Footage
Play on itch.io
Key Contributions
  • 01Designed and implemented a race track for a kart racing game by using splines in Unreal Engine 5.
  • 02Worked on the vehicle physics for the specific kart through the chaos vehicle movement component in Unreal Engine 5.
  • 03Organized regular playtest sessions, collecting feedback and iterating.
  • 04Designed and implemented the UI (menus and main HUD) and was in charge of the sound design.
Documentation
Design Document

Game Design Document: Racers of the Fallen

New Tab
12 WeeksUnreal Engine 5

Design document by Team Badger covering game pillars, core gameplay, spell mechanics, collectables, HUD, character design, and a six-act design flow breakdown for the kart racing game Racers of the Fallen.

LOCATION: London, UKLOCAL_TIME: 08:06:55 GMTSTATUS: OPEN_FOR_HIRE
© 2026 Joel Seguin·Architect of Agency
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